This game was made as a short class project for Narrative Design.  Play as a young restaurant worker covering up a dark secret beneath the building.

The game has three endings: bad, neutral, and good, which are explicitly stated. The choices that you make matter.

TW: There is a brief instance of harassment, but the player has the option to avoid viewing it. Other than that, it is meant to be a horror game, but it's only as scary as a text-based game can be.

Published 17 days ago
StatusReleased
PlatformsHTML5
AuthorMatt Karge
Made withTwine
ContentNo generative AI was used

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