Keep it Down - Project
This game was made as a short class project for Narrative Design. Play as a young restaurant worker covering up a dark secret beneath the building.
The game has three endings: bad, neutral, and good, which are explicitly stated. The choices that you make matter.
TW: There is a brief instance of harassment, but the player has the option to avoid viewing it. Other than that, it is meant to be a horror game, but it's only as scary as a text-based game can be.
| Published | 17 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Matt Karge |
| Made with | Twine |
| Content | No generative AI was used |

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